Publications Interaction Lab
How to Design Emergent Models of Cognition for Application-Driven Artificial AgentsThill Serge, Vernon DavidNeurocomputational Models of Cognitive Development and Processing: Proceedings of the 14th Neural Computation and Psychology Workshop (115-129). Singapore: World Scientific, 2016.
Incrementally Assisted Kinesthetic Teaching for Programming by Demonstration
Tykal Martin, Montebelli Alberto, Kyrki VilleHuman-Robot Interaction (HRI), 2016 11th ACM/IEEE International Conference on: HRI 2016 (205-212). IEEE Computer Society, 2016.
Interactive visualization of large-scale gene expression data
Riveiro Maria, Lebram Mikael, Andersson Christian X. et al.Information Visualisation: Computer Graphics, Imaging and Visualisation (348-354). IEEE Computer Society, 2016.
It's Not Just Hands: Embodiment Aspects in Gameplay
Rambusch JanaVideo Games and the Mind: Essays on Cognition, Affect and Emotion (71-86). McFarland, 2016.
A comparison of immersion between players playing the same game with and without graphicsEngström Henrik, Brusk Jenny, Östblad Per AndersProceedings of the International Conferences on Interfaces and Human Computer Interaction 2015, Game and Entertainment Technologies 2015 and Computer Graphics, Visualization, Computer Vision and Image Processing (84-92). IADIS Press, 2015.
A model for conducting and assessing interdisciplinary undergraduate dissertations
Engström HenrikAssessment & Evaluation in Higher Education, 2015, 40(5), 725-739.
Accessible Game Culture using Inclusive Game Design: Participating in a visual culture that you cannot see
Wilhelmsson Ulf, Engström Henrik, Brusk Jenny et al.VS-Games 2015: 7th International Conference on Games and Virtual Worlds for Serious Applications (147-154). Red Hook, NY: IEEE Computer Society, 2015.
Action and intention recognition in human interaction with autonomous vehicles
Nilsson Maria, Thill Serge, Ziemke Tom"Experiencing Autonomous Vehicles: Crossing the Boundaries between a Drive and a Ride" workshop in conjunction with CHI2015. 2015.
An Architecture-oriented Approach to System Integration in Collaborative Robotics Research Projects: An Experience Report
Vernon David, Billing Erik, Hemeren Paul et al.Journal of Software Engineering for Robotics, 2015, 6(1), 15-32.
Animal Crossing: New Leaf and the Diversity of Horror in Video Games
Brown Ashley M. L., Berg Marklund BjörnProceedings of the 2015 DiGRA International Conference: Diversity of Play: Games – Cultures - Identities . Digital Games Research Association (DiGRA), 2015.