News

2012-02-15: InGaMe Lab and Cognition and Interaction Lab have merged to form the new research group Interaction Lab.

2011-10-01: Björn Berg Marklund, new Phd student employed by University of Skövde (InGaMe Lab) within the EU Interreg IVA project Scandinavian Game Developers.

2011-09-26: InGaMe Lab is co-organizer of the Swedish Game Conference 2011 together with the Game incubator and Gothia Science Park. The game education summit, is organized as a part of the Expertkompetens project financed by the KK foundation. Read more about SGC 20011

2011-09-24: InGaMe Lab invited speaker at Sveriges äldre läkares höstmöte in Skövde (the society for retired physicians, annual meeting).

2011-06-07: Rum&Frukost was awarded the prize for best serious game at the Swedish Game Awards. The motivation from the jury was: “The developer has, with an interesting theme, managed to combine something difficult to understand with an easy game. The jury finds this game well executed from an educational point-of-view.” The team is composed of master students from the serious games study program at Högskolan i Skövde. Read more about Swedish Game Awards at: http://gameawards.se/news/sga-2011-winners/ The game can be downloaded from Stockholm municipality website.

2011-05-27: InGaMe Lab is a partner in the EU Life Long Learning project EduGaMeLab. The project will study the potential of serious games for education and develop analysis tools to evaluate the quality of educational games. The project is coordinated by Universcience in Paris.

2011-05-27: InGaMe Lab has been involved in a successful application to the EU Interreg IVA program. The project will contribute to the further development of the game development industry in the local region. InGaMe Lab will employ a PhD student who will develop methodology support for game development, in particular serious games development. Press release (in Danish)

2011-05-20: Student project Rum & Frukost has been nominated for the Swedish Game Awards 2011 in the category Best Serious Game. Follow on: http://www.his.se/dataspel 

2011-05-17: InGaMe Lab has been invited to present research on serious games at the e-virtuoses 2011 conference in Valenciennes, France (http://www.e-virtuoses.net/).

2011-03-09: Högskolan i Skövde (InGaMe Lab) has been awarded 1,5 million SEK from KK-stiftelsen to analyze the potential and future needs for competence development for the Swedish computer game industry. The project will be carried out in cooperation with Gothia Science Park and Spelplan ASDG (Association for Swedish Game Developers). More information (in Swedish).

2011-01-31: Aftonbladet visited InGaMe Lab to carry out tests in our driving simulator. View movie and read more.

2011-01-17: Jana Rambusch (PhD student active in InGaMe Lab) defeds her thesis 2011-01-28. Portalen Skövde. More information.

2011-01-17: InGaMe Lab co-arranges Trafiksäkerhetsforum with Gothia Science Park and Länsförsäkringsbolagens Forskningsfond at Portalen, Skövde. 2011-01-18 - 19

2010-11-09: InGaMe Lab welcomes Ernest Adams to Skövde in December. Ernest will give a series of game design workshops from December 6-8.

2010-10-18: InGaMe Lab has launched a KK-Pilot project (financed by KK-stiftelsen) to analyze the need for education on advanced level within computer game development.

2010-09-13: During fall 2010 InGaMe Lab will give a Phd course in serious games on behalf of SweCog.

2010-06-16: Testament the game winner of Swedish Game Awards, serious game. http://gameawards.se/news/winners/

2010-06-16: InGaMe Lab invited to give a series of seminars om serious games and game based learning at University of Colombo, Sri Lanka.

2010-05-19: Testament the game (http://www.testamentgame.com/) is presented in Kyrkans Tidning (The newspaper of the Church of Sweden, article in Swedish).

2010-04-23: A team of students from University of Skövde won the Scandinavian final of Dare to be digital (http://www.daretobedigital.com/). There were 5 Scandinavian teams participating in the final organized by NITH in Oslo (http://www.nith.no/). The judges (Brent Ellison from Funcom, Jonas Lind from IO Interactive and  Aleksander Grøndal from EA DICE) selected the team "That Game Studio" from Skövde consisting of four students: Linus Nordgren , Annette Nielsen, Jocce Marklund and Marcus Heder. The prize is a stay at University of Abertay in Dundee to participate in the international competition of Dare to be digital this summer. View the press release from NITH (in Norwegian)

2010-01-12: InGaMe Lab will present research results and experiences from working with serious games in applied projects at Den Norske Dataföreningens (The Norwegian Computer Society) seminar on software and game development. The seminar will be held in Oslo on February 9th. Please find out more on Den Norske Dataforening.

2009-11-20: InGaMe Lab will present research and applications of serious games as an invited speaker at the E-Virtuoses 2009 in Lille, France. We will present our work on game-based training and games for rehabilitation.

2009-07-27: The project Language Lab: Memorizing the Kanji - The Game has received funding fron Vinnova. Learning the Kanji is a difficult process to master the 2000 - 3000 signs needed to be literate. This project aims to develop a web-based game which will aid the learning process. The project is coordinated by Tobias Sehlberg who also invented the underlying teaching method. InGaMe Lab will work together with Tobias and other experts to build and evaluate a working prototype.

2009-06-11: InGaMe Lab will present research and applications of serious games as an invited speaker at a seminar organised by Volvo Intormation Technology in Gothenburg on June 26.

2009-06-11: InGaMe Lab and Game Culture and Technology Laboratory organised a workshop on serious games and open source in conjunction to the OSS 2009 conference in Skövde.

2009-05-20: InGaMe Lab researchers doing live fire figther training at MSB Sandö College. View movie here. The InGaMe Lab project team has been working on a project about game based training in cooperation with MSB since January 2009. Read more about the project.

2009-05-11: InGaMe Lab announces a PhD student postion in cooperation with Campus Alfred Nobel and Swedish Land Warefare Centre. More information (please note that applicants have to be Swedish citizens)

2009-01-09: InGaMe Lab organises a seminar on traffic safety for Motormännen Skaraborg

2009-01-09: InGaMe Lab invited speaker at Transportforum 2009.

2008-11-27: InGaMe Lab hosted a workshop on Nordic/Russian cooperation (25-26/11) with participants from Kajaane University of Applied Sciences and University of St. Petersburg. Work will continue in subsequent workshops in Finalnd and Russia.

2008-11-25: InGaMe Lab invited speaker at the Eurpean 4-screens festiva in Paris.

2008-10-21: Den 24/11bjuder Länsförsäkringar Skaraborg och Forskning & Framtid in tillett trafiksäkerhetsseminarium på Högskolan i Skövde.
Se hela inbjudan och information om anmälan.
Seminariet pågår kl 14-17 i sal D 105.

2008-10-21: InGaMe Lab has received funding (2,4 MSEK)from the Swedish Rescue Services Agency for a three year project. The project aims to develop and evaluate demonstrators and a pedagogical model for game-based training.

2008-06-20: Pieces Interactive and Sevenatus AB, game developers with their roots in University of Skövde, awarded 100 000 kr each from Sparbanksstiftelsen Alfa. Pieces Interactive is founded by former students at the university and Sevenatus AB is founded by researchers at the university. Read more (in Swedish).

2008-05-16: InGaMe Lab research is presented in Computer Sweden.

The SIDH simulator for breathing apparatus entry is in use at Swedish Rescue Services Agency in Skövde. View movie clip.

The serious games study programme is now on-line for enrollment (SG Master). For information in English, please contact Per Backlund (per.backlund@his.se)

InGaMe Lab and University of Skövde launches the first Swedish master (magister) in serious games. The new 1-year study programme is planned to start in autumn 2008. For more information about content and enrolment, please contact Mikael Johannesson (mikael.johannesson@his.se)

InGaMe Lab and students from University of Skövde are working together with Västra Götalandsregionen and Västarvet. The game: Det Goda Livet was launched on January 17. View trailer.

InGaMe Lab at Serious Games Sessions Europe. View presentation here.

InGaMe Lab research has gained interest in media. Please view the following links (in Swedish)

 

InGaMe Lab has developed a game based firefighter simulator. This work is carried out in the EU District project Serious Games Cluster and Business Network. Watch the SIDH movie. (4 Mb version) (31 Mb version)


Uppdaterad: 2012-02-15
Sidansvarig: Per Backlund

Kontakt

Per Backlund 
Universitetslektor
E-post: per.backlund@his.se 
Telefon: 0500 - 448346 
Personlig sida: www.his.se/bacp