InGaMe Lab

InGaMe Lab is a part of Interaction Lab at the University of Skövde. Our research interests are in the fields of computer games and other interactable media. Our goal is to carry out high quality research and development within our areas of interest. In our web pages you will find information concerning our resources and current projects.


The computer games research area is relatively new. This offers many possibilities but also entails that there are few accepted research directions within the area. It is possible to study computer games from many angles and the games can naturally be analyzed by using theories and models from other more traditional research areas. But one must never forget that it is all about playing a game. At the University of Skövde, the computer games research is in a strong developmental phase linking computer games research to established research areas, and to the many computer games graduate study programs at the university. At the core of this effort is our usability lab. The aim is to create dynamic research environments which can serve local companies, research and education. We are actively working to include student projects in the research labs, from minor projects during the first year of study to final year projects.


What happens when a player plays a computer game? What catches attention? What works well and what does not? The InGaMe lab at the University of Skövde is used to study and answer questions like these. We have created two main gaming environments in our lab; a car environment and a home environment, where playing can be studied with the aid of surveillance equipment. The lab is frequently used by students as well as researchers. One study is focussing on traffic safety. Another on the importance of using the whole body to enhance the gaming experience. We also have used the lab to develop a commercial game for children, which is both fun to play and educational.


Computer games are entertainment, a sector that currently exhibits extensive growth in Sweden as well as the rest of the world. In order to offer the best graduate study programs, as well as the most exiting research in Sweden, the University of Skövde works in close collaboration with the games industry. We are inspired by and develop from the leading games companies in Sweden. We also work together with some of the start-up companies started by former students from the university. These start-ups, situated in Gothia Science Park have natural and easy access to the lab for testing the game design of their games, before releasing them to the market. The lab is also open to other external actors. Our next step is the development of gaming environments and demonstrators for entertainment based learning, so called serious gaming, where playing is central.



Members of the research group

Per Backlund - PhD
Henrik Engström - PhD
Henrik Gustavsson - PhD 
Mikael Johannesson - PhD
Anita Mattsson - PhD
Jana Rambusch - PhD
Sanny Syberfeldt - PhD
Niklas Torstensson - PhD
Marcus Toftedahl - MSc
Mikael Lebram - Research engineer 
Anna-Sofia Alklind-Taylor - PhD
Björn Berg Marklund - PhD
Fernando Bevilacqua - PhD student