School of Informatics
I am working as an Associate Professor (biträdande professor) of Informatics at the University of Skövde. I got a PhD in Computer Science from the University of Exeter 2002. I have conducted game-related research since 2001. My research interest is focused on the game development process with a particular focus on its entangled, multidisciplinary nature. As part of the research, I have had the role as project leader, producer and developer in a number of game projects (you find a selection here).
Missing: Understanding the Reception of a Serious Game by Analyzing App Store DataToftedahl Marcus, Backlund Per, Engström HenrikINTERNATIONAL JOURNAL OF SERIOUS GAMES, 2018, 5(4), 3-22.
Prototyping Tools for Game Writers
Engström Henrik, Brusk Jenny, Erlandsson PatrikThe Computer Games Journal, 2018, 7(3), 153-172.
Using Text-to-Speech to Prototype Game Dialog
Engström Henrik, Östblad Per AndersComputers in Entertainment, 2018, 16(4), 2:1-2:16.
Developing games for non-leisure contexts: Identification of challenges and research gapsBacklund Per, Engström Henrik, Berg Marklund Björn et al.2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games): Proceedings (15-22). IEEE Computer Society Digital Library, 2017.
Inclusive game design facilitating shared gaming experience
Wilhelmsson Ulf, Engström Henrik, Brusk Jenny et al.Journal of Computing in Higher Education, 2017, 29(3), 574-598.
The S.A.R.E.K Simulation Environment: Technical description of a flexible training environment for prehospital care.
Backlund Per, Engström Henrik, Johannesson Mikael et al.2017. [Full text]
Global Influences on Regional Industries: Game development in Nordic countries, China and IndiaToftedahl Marcus, Berg Marklund Björn, Engström Henrik et al.Decoding the Academic-Industrial-Gameplay Complex: Digital Game Practice, Research and Study in China, Taiwan and Chinese-Speaking Regions . 2016.
Measuring participants’ immersion in healthcare simulation: the development of an instrument
Andersson Hagiwara Magnus, Backlund Per, Maurin Söderholm Hanna et al.Advances in Simulation, 2016, 2016(1).
The impact of contextualization on immersion in healthcare simulation
Engström Henrik, Andersson Hagiwara Magnus, Backlund Per et al.Advances in Simulation, 2016, 1.
Variations of Facial Actions While Playing Games with Inducing Boredom and Stress
Bevilacqua Fernando, Backlund Per, Engström Henrik2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games). IEEE, 2016.