School of Informatics
How to find my room (building A, 4th floor)
I have a background in cognitive science and human-computer interaction. In my research, I explore agents' interactions with their material and social surroundings, and the body's role in it. My research interests include:
- Computer/video gameplay
- Embodied and situated cognition
- Ecological psychology
- Participatory culture
- Human-computer interaction (HCI)
- User Experience Design (UXD)
- Teaching schedule (I'm on parental leave Fall 2016)
Current research projects
- Pre-study on the spectator experience of e-sports
A Literary Excursion Into the Hidden (Fan) Fictional Worlds of Tetris, Starcraft, and DreamfallRambusch Jana, Susi Tarja, Ekman Stefan et al.Breaking New Ground: Innovation in Games, Play, Practice and Theory . DiGRA, 2009.
Situated playRambusch Jana, Susi TarjaBeyond the Brain: Embodied, Situated and Distributed Cognition (215-226). Cambridge Scholars Publishing, 2008.
Rambusch JanaLicentiatavhandling: Department of Computer and Information Science, Linköpings universitet, 2008.
The Challenge of Managing Affordances in Computer Game Play
Rambusch Jana, Susi TarjaHuman IT, 2008, 9(3), 83-109.
Exploring E-sports: A case study of game play in Counter-strikeRambusch Jana, Jakobsson Peter, Pargman DanielSituated play: The 2007 world conference of Digital Games Research Association (157-164). DiGRA, 2007.
Riding a bike in PaperboyTM: A case study of embodied human-computer game interaction
Rambusch JanaThe virtual: designing digital experience: a conference 2006 (144-151). Handen: School of Communication, Technology and Design Södertörn College University, 2007.
Sikta, skjuta, samarbeta. Om att utveckla kunskap i dataspel: Aim, shoot, and cooperate - about skill development in computer games
Rambusch JanaUnga och nätverkskulturer: Mellan moralpanik och teknikromantik (15-27). ungdomsstyrelsen, 2007.
Situated Play: Just a temporary blip?
Susi Tarja, Rambusch JanaSituated Play: The 2007 world conference of Digital Games Research Association (730-735). DiGRA, 2007.
Situated learning and Galperin's notion of object-oriented activityRambusch Janathe 28th Annual Conference of the Cognitive Science Society: Mahwah, NJ (1998-2003). 2006.
The embodied and situated nature of computer game play
Rambusch JanaWorkshop on the cognitive science of games and game play. Vancouver, Canada, 26th july. 2006.