Tarja Susi

Tarja Susi

Head of Division/Senior Lecturer in Cognitive Science

School of Informatics

Contact info

  • Room
  • G3508/PA320L


Research interests

My background is in cognitive science and human-computer interaction, and my research is mainly focused on interactions between agents and their socio-cultural environment, tool use and cognition, cognitive and interactive aspects of computer gameplay, and situated/embodied/distributed cognition. I am a member of the research groups Interaction Lab and Media, Technology and Culture.  

Research Project

Knowledge Transfer and Sexual Grooming Prevention through Computer Games – Kids, Risk Behaviour and Social Media (KidCOG). The project is receiving 3 million SEK in funding from the Sten A Olsson Foundation to investigate the sexual grooming process and children's use of social media and the Internet, with the aim of preventing online risk behaviour. More information.


Susi, T. (2016) Social cognition, artefacts, and stigmergy revisited: Concepts of coordination. Cognitive Systems Research, 38, 41-49.

Torstensson, N. & Susi, T. (2015) Online sexual grooming and offender tactics - What can we learn from social media dialogues? In Proceedings of hte 2015 SweCog Conference, Skövde University Studies in Informatics, 2015:3, p.23.

Susi, T., Lindblom, J. & Alenljung, B. (2015) Promoting Sustainability: Learning New Practices through ICT. In Proceedings of CSCL 2015: Exploring the Material Conditions of Learning, the 11th International Conference on Computer Supported Collaborative Learning, 743-744. Gothenburg, Sweden: International Society of the Learning Sciences, 2015.

Wilhelmsson, U., Toftedahl, M., Susi, T., Torstensson, N., Sjölin, A. & Tuori, P. (2014) A computer game for an enhanced visitor experience - integration of reality and fiction. In: Proceedings of the International Conference on Interfaces and Human Computer Interaction 2014 Game and Entertainment Technologies 2014 and Computer Graphics, Visualization, Computer Vision and Image Processing 2014. pp. 149-156. IADIS Press

Susi, T. (2014) Embodied interaction, coordination and reasoning in computer gameplay. In: L. Shapiro (Ed.) The Routledge Handbook of Embodied Cognition, 184-193. New York: Routledge.

Sellberg, C. & Susi, T. (2014) Technostress in the office: A distributed cognition perspective on human-technology interaction. Cognition, Technology & Work, 16(2), 187-201.

Susi, T.  & Rambusch, J. (2012) Kognition och verktyg. In: J. Allwood & M. Jensen (red:er) Kognitionsvetenskap, 497-506. Lund: Studentlitteratur.

Dahlbäck, N., Rambusch, J. & Susi, T. (2012) Distribuerad kognition. In: J. Allwood & M. Jensen (red:er) Kognitionsvetenskap, 487-496. Lund: Studentlitteratur.

Lindblom, J. & Susi, T. (2012) Situerad kognition. In: J. Allwood & M. Jensen (red:er) Kognitionsvetenskap, 477-485. Lund: Studentlitteratur.

Lindblom, J., Susi, T. & Tysk, A. (2012) Social kognition. In: J. Allwood & M. Jensen (red:er) Kognitionsvetenskap, 383-392. Lund: Studentlitteratur.

Nilsson, M., van Laere, J., Susi, T. & Ziemke, T. (2012) Information Fusion in Practice: A Distributed Cognition Perspective on the Active Role of Users Information Fusion. Information Fusion, 13(1), 60-78

Rambusch, J. and Susi, T. (2010) Serious Learning while Having Fun, in: Risku, H. and Peschl, M. (Eds.) Kognition und Technologie im kooperativen Lernen: Vom Wissenstransfer zur Knowledge Creation. Vienna: V&R unipress.

Rambusch, J., Susi, T.,  Ekman, S. & Wilhelmsson, U. (2009). A literary excursion into the hidden (fan) fictional worlds of Tetris, Starcraft, and Dreamfall. Breaking New Ground: Innovation in Games, Play, Practice and Theory. Proceedings of Digra 2009.

van Laere, J., Lindblom, J. & Susi, T. (2008) Kommunal krisövning i teori och praktik. Forskningscentrum för informationsteknologi, Högskolan i Skövde. ISBN 978-91-978513-0-5.

Rambusch, J. & Susi, T. (2008) Situated Play. In: Hardy-Vallée, B. and Payette, N. (Eds.) Beyond the Brain: Embodied, Situated and Distributed Cognition. Newcastle, U.K.: Cambridge Scholars Publishing.

Rambusch, J & Susi, T. (2008) The challenge of managing affordances in computer game play. Human IT 9.3, 83-109.

Susi, T. & Rambusch, J. (2007) Situated play - just a temporary blip? DiGRA 2007 Situated Play, September 24-28, Tokyo, Japan.

Susi, T., Johannesson, M. & Backlund, P. (2007) Serious Games - An overview. Technical report, HS-IKI-TR-07-001, University of Skövde.

van Laere, J., Lindblom, J. & Susi, T. (2007) Requirements for emergency management training from a 'passion for failures' perspective. ISCRAM 2007 - Intelligent Human Computer Systems for Crisis Response and Management. The 4th International Information Systems for Crisis Response and Management Conference, Delft, The Netherlands, May 13-16, 2007.

Susi, T. (2006) The puzzle of social activity - The significance of tools in cognition and cooperation. Doctoral dissertation, University of Linköping. ISBN: 91-85523-71-2.

Susi, T. (2006) Tools and artefacts - the effect of knowing 'where-from' on their present use. Proceedings of the 28th Annual Conference of the Cognitive Science Society, 2210-2215. Mahwah, NJ: Lawrence Erlbaum.pdf

Susi, T. (2005) In search of the Holy Grail: Understanding artefact mediation in social interactions. In B.G. Bara, L. Barsalou and M. Bucciarelli (Eds.) Proceedings of the 27th Annual Conference of the Cognitive Science Society, 2110-2115. Mahwah, NJ: Lawrence Erlbaum. pdf

Susi, T. & Ziemke, T. (2005) On the subject of objects: Four views on object perception and tool use. TripleC: Cognition, Communication, Co-operation, 3(2), 6-19. TripleC    

Susi, T. & Lindblom, J. (2005) Building bridges between the islands of Artefact, Embodiment, and Social Interaction. In: D.A. Rubio et al. (Eds.) Book of Abstracts of the First ISCAR Congress, International Society for Cultural and Activity Research, 841-842. Sevilla, Spain. ISBN: 84-689-3744-4.

Susi, T. (2005) Social interaction and artefact mediation. Proceedings of ESPP'05, The European Society for Philosophy and Psychology. Lund University Cognitive Studies, 123.

Rambusch, J., Susi, T. & Ziemke, T. (2004) Artefacts as mediators of distributed social cognition: A case study. In: K. Forbus, D. Gentner & T. Regier (Eds.) Proceedings of the 26th Annual Conference of the Cognitive Science Society, 1113-1118. Mahwah, NJ: Lawrence Erlbaum. pdf

Ziemke, T., Bergfeldt, N., Buason, G., Susi, T. & Svensson, H. (2004) Evolving cognitive scaffolding and environment adaptation: A new research direction for evolutionary robotics. Connection Science, 16(4), 339-351. 

Susi, T., Lindblom, J. & Ziemke, T. (2003) Beyond the bounds of cognition. In: R. Alterman & D. Kirsh (Eds.) Proceedings of the 25th Annual Conference of the Cognitive Science Society, 1134-1139. Mahwah, NJ: Lawrence Erlbaum. pdf

Susi, T. & Ziemke, T. (2001) Social cognition, artefacts, and stigmergy: A comparative analysis of theoretical frameworks for the understanding of artefact-mediated collaborative activity. Cognitive Systems Research, 2(4), 273-

Tarja Susi