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      University of Skövde, link to startpage

      Maurice Lamb

      Senior Lecturer in Informatics
      School of Informatics
      Room PA520D

      Research

      2023

      Rafael Almirón Santa-Bárbara, Francisco García Rivera, Maurice Lamb, Rodrigo Víquez Da-Silva, Mario Gutiérrez Bedmar

      Virtual Reality

      2023. Article. https://doi.org/10.1007/s10055-023-00757-4 Open Access

      Erik Billing, Julia Rosén, Maurice Lamb

      HRI '23: Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction

      2023. Conference paper, oral presentation with abstract. https://doi.org/10.1145/3568294.3580040 Open Access

      Julia Rosén, Erik Lagerstedt, Maurice Lamb

      Proceedings of the 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)

      2023. Conference paper. https://doi.org/10.1109/RO-MAN57019.2023.10309650

      2022

      Diana Babajanyan, Gaurav Patil, Maurice Lamb, Rachel W. Kallen, Michael J. Richardson

      Proceedings of the 44th Annual Conference of the Cognitive Science Society

      2022. Conference paper. Open Access

      Francisco Garcia Rivera, Dan Högberg, Maurice Lamb, Estela Perez Luque

      International Journal of Human Factors Modelling and Simulation

      2022. Article. https://doi.org/10.1504/ijhfms.2021.10048920

      Francisco García Rivera, Maurice Lamb, Dan Högberg, Anna Brolin

      SPS2022: Proceedings of the 10th Swedish Production Symposium

      2022. Conference paper. https://doi.org/10.3233/ATDE220170 Open Access

      Francisco Garcia Rivera, Maurice Lamb, Melanie Waddell

      Proceedings of the 7th International Digital Human Modeling Symposium (DHM 2022), August 29–30, 2022, Iowa City, Iowa, USA

      2022. Conference paper. https://doi.org/10.17077/dhm.31781 Open Access

      Lars Hanson, Dan Högberg, Erik Brolin, Erik Billing, Aitor Iriondo Pascual, Maurice Lamb

      Proceedings of the 21st Congress of the International Ergonomics Association (IEA 2021): Volume V: Methods & Approaches

      2022. Conference paper. https://doi.org/10.1007/978-3-030-74614-8_44

      Maurice Lamb

      What Happens When We Play: A Critical Approach to Games User Experience Design & Education

      2022. Chapter in book. Open Access

      Maurice Lamb, Malin Brundin, Estela Perez Luque, Erik Billing

      Frontiers in Virtual Reality

      2022. Article. https://doi.org/10.3389/frvir.2022.864653 Open Access

      Ongoing projects

      Operator competence in automated and virtual environments (OKAVIM)

      Digital tools based on AR and VR are increasingly used in industry to support operators. But how does it affect employees' skills and understanding of the systems they work with? The University of Skövde has been granted SEK 4.8 million to develop a guide for how the digital tools should be used in the manufacturing industry.

      February 2023 - January 2026 Informatics

      PLENUM

      The ongoing electrification of the automotive industry will initially lack competence, it is new knowledge that is required to take the automotive industry to the next phase. According to the EC, the loss of skills within the battery cell plants is estimated to be up to 800,000 people until 2025. And even the industry would have enough people, the factories are not yet built, which makes it impossible to train the person on site.

      September 2022 - September 2025 Virtual Engineering

      ADOPTIVE

      The purpose of the project Automated Design and Optimisation of Vehicle Ergonomics (ADOPTIVE) is to study the physical vehicle user interaction and develop methodology for advanced vehicle ergonomics analyses within simulation tools.

      March 2021 - February 2024 Virtual Engineering

      Finished projects

      Synergy Virtual Ergonomics

      The UN sustainability goals and the European and Swedish research agendas describe a need for efficient and effective tools and intervention methods to improve our ability to monitor and prevent disorders and diseases. European and Swedish research agendas also call for efficient digitalisation tools for the design, modelling, simulation, optimisation, visualisation, and forecasting of products and production processes, resources, systems, and factories during their life cycles.

      October 2019 - September 2023 Virtual Engineering
      Published: 1/9/2020
      Edited: 1/9/2020
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