Culture at Play: How Video Games Influence and Replicate Our World
2021. Chapter in book. https://doi.org/10.1163/9789004439788_014
Media and Communication
2021. Article. https://doi.org/10.17645/mac.v9i1.3203
HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings
2020. Conference paper. https://doi.org/10.1007/978-3-030-50164-8_15
HCI in Games: First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings
2019. Conference paper. https://doi.org/10.1007/978-3-030-22602-2_32
DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
2019. Conference paper.
Spectating Play 13th Annual Game Research Lab Spring Seminar, Tampere, Finland, April 24-25, 2017
2017. Conference paper, oral presentation.
Cognitive Systems Research
2016. Article. https://doi.org/10.1016/j.cogsys.2015.12.006
Exploring the Material Conditions of Learning: Computer Supported Collaborative Learning (CSCL) Conference 201: Volume 2
2015. Conference paper.
Proceedings of the 2015 Swecog Conference
2015. Conference paper, poster.
Cognition, Technology & Work
2014. Article. https://doi.org/10.1007/s10111-013-0256-9