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      University of Skövde, link to startpage

      Games User Experience - Master's programme

      Programme, Master's (2nd cycle), 60 credits, GUXPA
      Degree of Master

      Games User Experience - Master's programme

      Programme, Master's (2nd cycle), 60 credits, GUXPA
      Degree of Master

      Application

      Choose a programme instance to display its syllabus, courses and entry requirements

      Autumn 2020
      Location: Campus (Skövde), Pace: 100%
      Application closed

      Application

      16 october 2019 - 15 january 2020

      Application code HS-41258 at universityadmissions.se

      Programme Syllabus

      When? Where? How?

      Study period: 31 august 2020 - 6 june 2021
      Location: Skövde, Campus
      Pace of study: 100%

      Courses (syllabus)

      Find the complete course list in the programme syllabus.

      Admission Requirements

      A Bachelor's degree (equivalent to a Swedish kandidatexamen) within the fields of Informatics, Computer Science or Digital Media Studies (or similar). A further requirement is proof of skills in English equivalent of studies at upper secondary level in Sweden, known as English course 6 / English course B. This is normally demonstrated using an internationally recognized test, e g IELTS, TOEFL or the equivalent.

      Selection

      Credits awarded.

      Language

      The courses are conducted in English.
      Autumn 2021
      Location: Campus (Skövde), Pace: 100%
      Opens 10/16/2020

      Application

      16 october 2020 - 15 january 2021

      Application code HS-41281 at universityadmissions.se

      Programme Syllabus

      When? Where? How?

      Study period: 30 august 2021 - 5 june 2022
      Location: Skövde, Campus
      Pace of study: 100%

      Courses (syllabus)

      Find the complete course list in the programme syllabus.

      Admission Requirements

      A Bachelor's degree (equivalent to a Swedish kandidatexamen) within the fields of Informatics, Computer Science or Digital Media Studies (or similar). A further requirement is proof of skills in English equivalent of studies at upper secondary level in Sweden, known as English course 6 / English course B. This is normally demonstrated using an internationally recognized test, e g IELTS, TOEFL or the equivalent.

      Selection

      Credits awarded.

      Language

      The courses are conducted in English.
      Sweden is a leading nation in the global game industry, and Skövde is the leading Swedish city in which to study game development. Here you will find: four master's programmes in games, eight bachelor's programmes covering all disciplines of game development, extensive game research, a successful game incubator, and last but not least, a large number of game companies. All these activities are located in the middle of Skövde and united under the umbrella of Sweden Game Arena. As a master's student in games user experience, you will become part of this ecosystem and benefit from a competitive advantage in a career within the international game industry.

      About the programme

      The Games User Experience master's programme is aimed at applicants with a bachelor's degree in any of the many areas involved in game development. You will gain not only a theoretical and practical understanding of the experiences and emotions games elicit in their players, but, more importantly, how to examine and evaluate them. Students who graduate from the programme can move on to work with game design and game user experience studies in game companies, or apply to PhD programmes in most countries. However it is also possible to stay in Skövde and pursue a career in games.

      The focus of your studies

      Developing games is about creating engaging experiences for players. The growing ubiquity of games in society and culture means that new and diverse user groups are playing games. This has led not only to new opportunities, but also many new challenges for game developers. One of these is to better understand how players interact with games and in what ways these interactions can be studied, understood and improved. Working with games user experience will involve working with interaction design, research methodology, human-computer interaction, and game development in order to fully be able to unpack peoples' experiences of playing games.

      To put it briefly: the Games User Experience programme provides you with knowledge about how to analyse and understand what happens when people play games. What feelings are invoked? How can we better understand players´ reactions? How can we make games more accessible and engaging for new audiences? In this rapidly growing field of expertise, researchers and developers are continuously trying to figure out how best to answer the big question: "why is this fun?"

      Upon completion of your studies

      The specialisation in Games User Experience gives you the opportunity to develop excellence in this specific and rapidly growing field of game development. This provides a good foundation for an international career in the game industry, as many studios are increasingly starting to see the value in being able to evaluate their own development choices. Another possible career path is represented by companies outside of the traditional game industry that work with user experience design and evaluation. And since this is an academically oriented programme with a heavy emphasis on applied research methods, there are also of course many opportunities for pursuing a career in academia by proceeding on to PhD studies or other types of research positions.

      Contact

      Programme co-ordinator

      Study and Career Counsellor

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      Published: 1/7/2020
      Edited: 1/7/2020
      Responsible: webmaster@his.se