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      Inclusive game design

      Research Group Media, Technology and Culture
      Resarch Environment Informatics

      Inclusive game design

      Research Group Media, Technology and Culture
      Resarch Environment Informatics

      Quick Facts

      Full project name

      Inclusive game design

      Duration

      January 2014 – June 2015

      Partners

      Financing

      University of Skövde and The Swedish Post and Telecom Authority

      The project’s aim is to develop a framework for inclusive video game design. In this first exploratory study we are developing two games for smartphones and tablets that include players with visual impairments.

      The first game is a point-and-click adventure with audio design and interaction design that aims at being enjoyable for sighted as well as blind players. The second game is a multiplayer platform game where one player gets visual information and the other gets only audio information.

      Games for all

      The most important aspect of this project is to make games for all, rather than being specifically developed for people with visual impairments. We believe it to be very important to be able to share the gaming experience with friends and family. During the project, we hope to identify key aspects of inclusive game design, to share with the game development community, to encourage more games targeting a larger audience.

      Project leader

      Associate Professor of Informatics

      Participating Researchers

      Published: 2/6/2020
      Edited: 2/6/2020
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