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    Högskolan i Skövde, länk till startsida

    Sökträffar

      Sökträffar

      Visa alla resultat för ""
      Hittar inga resultat eller sökförslag för "."

      Söktips

      • Kontrollera att orden är rättstavade
      • Försök med andra sökord eller synonymer
      • Smalna av din sökning för att få fler träffar

      Hur kan vi hjälpa dig?

      Ny student

      Kontakta oss

      Hitta medarbetare

      Högskolan i Skövde, länk till startsida

      Jenny Brusk

      Lektor i datavetenskap
      Institutionen för informationsteknologi
      Rum PA320O

      Jenny Brusk, PhD

      I have a background in computational linguistics and almost 20 years of experience of working with games, first as a game developer and later with the games educations in Skövde and Gotland. In 2011 I initiated DONNA, a project that works with gender equality and inclusive game development.

      Teaching

      I am program director of Computer Game Development – Design and teacher in the following courses:

      • Game Design
      • Experimental Game Mechanics
      • Game Dialogue Systems
      • Supervisor and examiner of Bachelor and Master theses in computer science with specalization towards game development.

      Research

      My main research interest is game dialogue systems, in particular how game dialogues can be a means for game characters to express social competence. I am also interested in inclusive game design and I am currently part of the research project Inclusive Game Design in which we explore how to create games that can be played by seeing as well as visually impaired players on equal terms and with equal satisfaction.

      Publications and presentations

      Forskning

      2020

      Jenny Brusk, Henrik Engström

      Convergence. The International Journal of Research into New Media Technologies

      2020. Artikel. https://doi.org/10.1177/1354856520923972 Open Access

      Thomas Westin, Jenny Brusk, Henrik Engström

      EAI Endorsed Transactions on Creative Technologies

      2020. Artikel. https://doi.org/10.4108/eai.30-7-2019.162948 Open Access

      Thomas Westin, Henrik Engström, Jenny Brusk

      Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings

      2020. Konferensbidrag. https://doi.org/10.1007/978-3-030-53294-9_27

      2018

      Henrik Engström, Jenny Brusk, Patrik Erlandsson

      The Computer Games Journal

      2018. Artikel. https://doi.org/10.1007/s40869-018-0062-y Open Access

      2017

      Ulf Wilhelmsson, Henrik Engström, Jenny Brusk, Per Anders Östblad

      Journal of Computing in Higher Education

      2017. Artikel. https://doi.org/10.1007/s12528-017-9146-0 Open Access

      2016

      Jenny Brusk

      Art and Game Obstruction

      2016. Kapitel i bok.

      2015

      Henrik Engström, Jenny Brusk, Per Anders Östblad

      Proceedings of the International Conferences on Interfaces and Human Computer Interaction 2015, Game and Entertainment Technologies 2015 and Computer Graphics, Visualization, Computer Vision and Image Processing

      2015. Konferensbidrag.

      Henrik Engström, Jenny Brusk, Per Anders Östblad

      IADIS International Journal on Computer Science and Information System

      2015. Artikel.

      Ulf Wilhelmsson, Henrik Engström, Jenny Brusk, Per-Anders Östblad

      VS-Games 2015: 7th International Conference on Games and Virtual Worlds for Serious Applications

      2015. Konferensbidrag. https://doi.org/10.1109/VS-GAMES.2015.7295764

      2014

      Isabella Billgren, Mathilda Bjarnehed, Jenny Brusk

      Making Change: Nordic Examples of Working Towards Gender Equality in the Media

      2014. Kapitel i bok. Open Access

      Januari 2014 - Juni 2015 Informationsteknologi

      Januari 2019 - December 2021 Informationsteknologi
      Publicerad: 2020-01-09
      Senast ändrad: 2020-01-09
      Sidansvarig: webmaster@his.se