Research
My research focuses on the theory of moving images, which includes computer games. My approach is analytical and historical, examining both the visual representation and the industry that produces the images.
My primary research interest has to a large extend been on Russian and Eastern European cinemas, where I have published on films from Russia, Polen, Estonia, Latvia and Albania and, more broadly, on the condition of postcommunism as reflected in cinema. In this regard, I am associate editor of the journal Studies in Eastern European Cinema and I have given numerous conference papers and organized panels on this topic.
Issues of ideology is also an important aspect of my research. This has led me to develop a research interest in computer games, since game studies places a greater emphasis on technology – on platform, mechanics and computer performance – than more traditional media does. My interest is on the ideology of games as conditioned on the interaction with the game machine. Marxist theory can be useful in this regard to unpick the technological interaction between game and gamer.
I am the co-founder of PlayLab in Skövde, which is a hightech blackbox where we experiment with games, game technology and performance art. Currently, we are working with various cultural institutions in the region to prototyp interactive technologies of the performing arts. These include Skövde Art Museum, Riksteatern Väst, Folkteatern in Gothenburg and the Gothenburg Opera.
Moreover, I am also working together with two contemporary artists, Olle Essvik and Lina Persson, in order to develop appropriated experimental platforms for cross-disciplinary work at the intersection of art and technology.