Henrik Engström
I am a professor at the University of Skövde and hold a PhD in Computer Science from the University of Exeter. I have conducted game-related research since 2001. My research focuses on the game development process and, in particular, its entangled, multidisciplinary nature. In a research context, I have served as project manager, producer and developer in a number of game projects (you find a selection here).
I have released a book that presents research on game development "in the wild". It is freely available: https://gamedevresearch.se.
I am the programme coordinator for the Game Development Master's Programme.
See also
Research
Ongoing projects
Preserving Creativity in AI-Assisted Game Development
Generative AI has rapidly become a tool for everything from image creation to storytelling. Now questions are arising about what the technology means for game studios – can it enhance creativity or does it risk stifling it? The research project “Creativity and productivity with Generative AI in game development” is being conducted in close collaboration with several game studios and aims both to deepen the understanding of AI in game development and to contribute with concrete solutions.
September 2025 - September 2030 Informatics, Virtual EngineeringFinished projects
Digital Parental Support
The research project Digital Parental Support research project was initiated in 2019 as a pilot project collaboration and includes researchers from the research group FamCeH at the University of Skövde (the School of Health Sciences), researchers from the School of Information Science at the University of Skövde, University of Borås, the Labor and Postnatal Ward at Skövde Skaraborgs Hospital and Antenatal Clinics Skövde and, Västra Götalandsregionen.
January 2019 - December 2024 DHEARSweden Game Arena
Sweden Game Arena is a co-operation between University of Skövde, Science Park Skövde and Skövde municipality. The project aims to build the research- and development community for game development in Skövde and Region Västra Götaland. The project has three main activities: research and education in game development and incubation specializing in incubation game studios.
January 2019 - December 2021 InformaticsGame Hub Scandinavia
Game Hub Scandinavia aims to strengthen the Scandinavian position in the global game community. In the Game Hub Scandinavia project researchers and business developers’ work together to build knowledge and networks in the global game development community in order to support Scandinavian studios on the global game market.
January 2019 - December 2021 InformaticsFUN – Digital aids for increased joy of movement for children with neurodevelopmental disorders
The level of physical activity is constantly declining among children and adolescents. School children today do not reach the recommended level of activity needed to maintain good physical and mental health, in the present or for the future. The FUN project aims to develop digital aids and applications that will encourage pupils with neurodevelopmental disorders (NDDs) to increase their level of physical activity.
April 2019 - January 2020 DHEAR – for a healthier and more sustainable soci