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      University of Skövde, link to startpage

      Animation 3 G1F

      Course, Bachelor's (1st cycle), 7.5 credits, ME430G

      Application

      Choose a course instance to see course syllabus and admission requirements.

      Spring 2023, Location: Skövde, Pace of study: 50%

      Application

      Application is done after nomination.

      Course syllabus, with reading list

      When? Where? How?

      Study period: 27 march 2023 - 4 june 2023
      Location: Skövde, Campus, Daytime
      Pace of study: 50%

      Admission Requirements

      Prerequisite courses for this course are: Passed courses: ME425G-Animation 2 G1F (or the equivalent).

      Selection

      Guaranteed admission.

      Language

      The courses are conducted in English.

      The focus of the course is on implementing animated 3D assets in Unity. Submission will be done through several smaller individual assignments. It will include creating key frame animation and adapting it for game development, as well as creating specific solutions through rigging (i.e. not regular complete character rigs). Particle effects will also be used in this context, along with other appropriate methods to visualize movement, intention and reactions. The software used to animate and create the rigs is Maya. The key point of the course is that everything is aimed at being implemented in the game engine.

      Contact

      Examiner

      Course co-ordinator

      Published: 6/23/2021
      Edited: 6/23/2021
      Responsible: webmaster@his.se