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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Introduction to Game Design G1N

      Course, Bachelor's (1st cycle), 7.5 credits, IT142G

      Application

      Choose a course instance to see course syllabus and admission requirements.

      Autumn 2024, Location: Skövde, Pace of study: 50%

      Application

      Application is done after nomination.

      Course syllabus, with reading list

      When? Where? How?

      Study period: 4 November 2024 - 19 January 2025
      Location: Skövde, Campus, Daytime
      Pace of study: 50%

      Admission Requirements

      General entry requirements for university studies (or the equivalent).

      Selection

      Guaranteed admission.

      Language

      The courses are conducted in English.

      The course Introduction to Game Design conveys what it means to create games from the perspective of a game designer. It covers the theory of game design with a primary focus on game mechanics and principles such as, e.g., game goals, player choice, balance, uncertainty and player interaction. Students learn to describe and build basic game concepts and prototypes, to document their work and to analyze games.

      Contact

      Course co-ordinator

      Examiner

      Published: 1/30/2020
      Edited: 1/30/2020
      Responsible: webmaster@his.se