Introduction to Game Design G1N
Choose a course instance to see course syllabus and admission requirements.
Autumn 2022, Location: Skövde, Pace of study: 50%
Application is done after nomination.
Course syllabus, with reading list
When? Where? How?
The course Introduction to Game Design conveys what it means to create games from the perspective of a game designer. It covers the theory of game design with a primary focus on game mechanics and principles such as, e.g., game goals, player choice, balance, uncertainty and player interaction. Students learn to describe and build basic game concepts and prototypes, to document their work and to analyze games.