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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Game Design A1N

      Course, Master's (2nd cycle), 7.5 credits, IT736A

      Application

      Choose a course instance to see course syllabus and admission requirements.

      Autumn 2024, Location: Skövde, Pace of study: 25%

      Application

      Application is done after nomination.

      Course syllabus, with reading list

      When? Where? How?

      Study period: 2 September 2024 - 19 January 2025
      Location: Skövde, Campus, Daytime
      Pace of study: 25%

      Admission Requirements

      Bachelor’s degree in Informatics, Computer Science or Computer Game Studies (or the equivalent). A further requirement is proof of skills in English equivalent of studies at upper secondary level in Sweden, known as English course B / English course 6. This is normally demonstrated by means of an internationally recognized test, e g IELTS, TOEFL (or the equivalent).

      Selection

      Guaranteed admission.

      Language

      The courses are conducted in English.

      This course presents the game designer’s role and covers all the basic concepts and skills involved in professional game design. The course introduces game design as a research area and teaches the basics of game mechanics, balance, interface, genre and story. You will also be able to develop and analyse game concepts and prototypes using these key concepts.

      Contact

      Course co-ordinator

      Examiner

      Published: 1/30/2020
      Edited: 1/30/2020
      Responsible: webmaster@his.se