Project Serious Games A1N
Choose a course instance to see course syllabus and admission requirements.
Autumn 2022, Location: Skövde, Pace of study: 50%
Application is done after nomination.
Course syllabus, with reading list
When? Where? How?
Computer games are used throughout our society. People play on the bus, at home and at work and we can see how computer games concern a number of areas in the society of today. Furthermore, we see an important industry emerging. The term serious games refers to games that engage the user, and contribute to the achievement of a defined purpose other than pure entertainment (whether or not the user is consciously aware of it). The additional purposes can, for example, be education, training, health care or marketing. There are many potential clients who are interested in how to use serious games in their organizations. The central part of the course is to carry out a project where a client’s requirements realized in a working prototype of serious game.