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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Per Backlund

      Professor of Informatics
      School of Informatics
      Room PA310M

      Education

      Course
      7.5 credits
      Master's (2nd cycle)
      Course
      22.5 credits
      Master's (2nd cycle)
      Course
      30 credits
      Master's (2nd cycle)
      Course
      5 credits
      Post-graduate (3rd cycle)
      Course
      5 credits
      Post-graduate (3rd cycle)
      Course
      7.5 credits
      Master's (2nd cycle)
      Course
      7.5 credits
      Bachelor's (1st cycle)

      Research

      Ongoing projects

      Risk reduction for ambulance and rescue service personnel in the event of unforeseen and severe events

      The project aims to reduce the risks for ambulance and rescue service personnel in the event of difficult and unpredictable events. By developing a method package for digital simulation, the researchers want to improve the response leaders' ability to make joint risk assessments across organizational boundaries.

      May 2024 - April 2027 Informatics

      Game Tech Academy

      Game Tech Academy's goal is to unlock the potential of game technology to apply it not only in creating games but also to address societal challenges in areas such as healthcare, culture, education, industry, and more.

      January 2024 - January 2027 Informatics

      Finished projects

      Digital health promotion in schools

      A more sedentary life and a diet high in sugar have created public health problems in low-income countries - heart disease has become increasingly common in the population. To help prevent this development, researchers at the University of Skövde, Mid Sweden University and two Nepalese universities will examine existing knowledge among parents and school children in Nepal and develop a digital health education.

      January 2021 - December 2025 DHEAR

      Game Hub Scandinavia

      Game Hub Scandinavia aims to strengthen the Scandinavian position in the global game community. In the Game Hub Scandinavia project researchers and business developers’ work together to build knowledge and networks in the global game development community in order to support Scandinavian studios on the global game market.

      January 2019 - December 2021 Informatics

      Sweden Game Arena

      Sweden Game Arena is a co-operation between University of Skövde, Science Park Skövde and Skövde municipality. The project aims to build the research- and development community for game development in Skövde and Region Västra Götaland. The project has three main activities: research and education in game development and incubation specializing in incubation game studios.

      January 2019 - December 2021 Informatics

      FUN – Digital aids for increased joy of movement for children with neurodevelopmental disorders

      The level of physical activity is constantly declining among children and adolescents. School children today do not reach the recommended level of activity needed to maintain good physical and mental health, in the present or for the future. The FUN project aims to develop digital aids and applications that will encourage pupils with neurodevelopmental disorders (NDDs) to increase their level of physical activity.

      April 2019 - January 2020 DHEAR – for a healthier and more sustainable soci

      Ambulance Care in a Virtual Environment

      At the ambulance station in Skövde, a unique simulation environment for training personnel began to take shape in 2016. Two years later, 110 ambulance nurses had been trained, inspiring the development of simulation-based training for prehospital care in Sweden.

      November 2016 - November 2018 Informatics, Virtual Engineering

      Prevention of online sexual grooming

      Online “sexual grooming” is the process by which a child is befriended by a would-be abuser in an attempt to gain the child’s confidence and trust. In online interactions, children run the risk of being abused and some contacts may also lead to physical meetings where children can become subject to further abuse.

      September 2014 - December 2015 Informatics

      Inclusive game design

      The project’s aim is to develop a framework for inclusive video game design. In this first exploratory study we are developing two games for smartphones and tablets that include players with visual impairments.

      January 2014 - June 2015 Informatics
      Published: 1/9/2020
      Edited: 1/9/2020
      Responsible: webmaster@his.se