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      KLUB – The Paper Machine

      Research Group GAME Research Group
      Resarch Environment Informatics

      KLUB – The Paper Machine

      Research Group GAME Research Group
      Resarch Environment Informatics

      Quick Facts

      Full project name

      KLUB – The Paper Machine

      Duration

      January 2019 – December 2020

      Funding and collaboration

      Grevillis Foundation, Vadsbo Museum

      The game application The Paper Machine is a KLUB demonstrator and a co-design project by game developers Kristofer and Camilla Vaske, KASTiS project managers, and Linda Svensson at the Vadsbo Museum. In the game, the old paper machine from Katrinefors Paper Mill, now housed at the museum, is brought to life.

      The Paper Machine has a thematic setup where the player progresses through various mini-games. Kira and Luppe have received a time compass from the troll researcher Lovis.

      Using this, they can travel through time to explore, for instance, how the manufacturing of something that interests them was done in the past.

      The idea of a time compass is that it could be used in other similar industrial history games if desired.

      Participating Researchers

      Lars Vipsjö
      Senior Lecturer in Media Arts, Aesthetics and Narration
      Published: 11/21/2024
      Edited: 11/21/2024
      Responsible: webmaster@his.se