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      Publications GAME Research Group

      Publications listed by year

      2022

      Syed Ishtiaque Ahmed, Sareeta Amrute, Jeffrey Bardzell, Shaowen Bardzell, Nicola Bidwell, Tawanna Dillahunt, Sane Gaytán, Naveena Karusala, Neha Kumar, Rigoberto Lara Guzmán, Maryam Mustafa, Bonnie Nardi, Lisa Nathan, Nassim Parvin, Beth Patin et al.

      interactions

      2022. Article. https://doi.org/10.1145/3556549

      Per Backlund, Hua Bai, Victor Bankler, Alexandra Krettek, Ulf Wilhelmsson, Ran Zhang

      Collection of materials: II International Scientific and Practical Internet Conference "Innovative Solutions in Economy, Business, Public Communications and International Relationships", April 21, 2022, Dnipro: Volume 2

      2022. Conference paper.

      Hua Bai, Björn Berg Marklund, Ran Zhang

      IEEE International Conference on E-Business Engineering (ICEBE), 14 - 16 October 2022, Bournemouth, UK

      2022. Conference paper. Open Access

      Hua Bai, Ran Zhang, Björn Berg Marklund, Ulf Wilhelmsson

      Proceedings of the International Conferences Interfaces and Human Computer Interaction 2022, Game and Entertainment Technologies 2022

      2022. Conference paper.

      Björn Berg Marklund

      Digitala didaktiska dilemman

      2022. Chapter in book.

      Mikael Ejdebäck, Maria Algerin, Jan Sedenka, Enrique Ruiz Zúñiga, Kajsa Nalin, Jana Rambusch

      NU2022, Nätverk och Utveckling, Att synliggöra lärande, SUHF, 15-17 juni 2022, Stockholm och online

      2022. Conference paper, oral presentation with abstract.

      Tobias Karlsson, Jenny Brusk, Henrik Engström

      Games and Culture

      2022. Article. https://doi.org/10.1177/15554120221139229 Open Access

      Lars Kristensen, Andrei Rogatchevski

      KinoKultura

      2022. Article. Open Access

      Published: 6/11/2020
      Edited: 6/11/2020
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