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Informatics
GAME Research Group
2021-2022
Future Media Theaters brings together partners from industry, academia, and the cultural sector in Sweden, the UK, Hungary, Austria, Belgium, and the US who are all working together to investigate and create new forms of performance using interactive technologies.
Informatics
GAME Research Group
2016
What is it that makes electronic sports a positive experience for the spectators, and how can that experience become even greater? A research project at the University of Skövde will give an answer to those questions. The project, partly financed by the Västra Götaland region, is a collaboration between the University and the computer-game company Stunlock Studios as well as two more partners: Tarhead Studio and Folkuniversitetet.
Informatics
GAME Research Group
2014-2015
Online “sexual grooming” is the process by which a child is befriended by a would-be abuser in an attempt to gain the child’s confidence and trust. In online interactions, children run the risk of being abused and some contacts may also lead to physical meetings where children can become subject to further abuse.
Informatics
GAME Research Group
2015-2021
KLUB is a sub-project and demonstrator within the KASTiS project, where the fictional characters Kira and Luppe experience adventures at cultural heritage sites in Skaraborg through a transmedia storytelling format. The narrative is based on intangible cultural heritage, legends, folklore, and mythical creatures.
Informatics
GAME Research Group
2019-2020
The game application The Paper Machine is a KLUB demonstrator and a co-design project by game developers Kristofer and Camilla Vaske, KASTiS project managers, and Linda Svensson at the Vadsbo Museum. In the game, the old paper machine from Katrinefors Paper Mill, now housed at the museum, is brought to life.