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      Exchange Students in Game Development

      As an exchange student at the University of Skövde, you will be part of our vibrant game development community. Through the courses that you take, you will be able to interact with like-minded students that share a passion for and commitment to the development of games.

      We offer courses in English both in the autumn and in the spring. There are currently more than 30 courses in game development available to you as an exchange student (see list below). More may be added in the future. You may apply to any of these courses, and in any combination*.

      To facilitate your planning, however, we have provided some possible course tracks (see further below for more details).

      Autumn courses (**=Master's level)

      Introduction to Games User Experience (starting in 2022)
      Games User Experience - Research & development **
      Applied Games User Experience **
      Game Prototyping 1
      Introduction to Game Design
      Game Design **
      Film Historical Overview
      Worldbuilding: Practice and Research
      Narrative in New Media as an Area of Research **
      Academic Perspectives on Digital Narration and Transmedia **
      Academic Problem Identification in Production within Media **
      Game Art Development Project (starting in 2022)
      Visual Storytelling
      Animation 4 (Motion Capture) (starting in 2022)
      Sound and Music Implementation in Games 2
      Experimental Sound Environments
      Serious Games - Research and Development **
      Project Serious Games **
      Project Studies in New Media I (autumn)

      Spring courses (**=Master's level)

      Game Design 2 (est. 2023)
      Experimental Game Evaluation **
      Interactive Performance and Games
      Game Art 2
      2D Art 3
      3D Art 3
      Animation 3
      Computer Graphics (Game Programming)
      Sound and Music Implementation in Games 1
      Game Development - Research & Development **
      Master’s Degree Project in Informatics **
      Master Degree Project in Media, Aesthetics and Narration **
      Project Studies in New Media I G1F (spring)

      Recommended course

      The course Project Studies in New Media I is recommended for students who do not have a full course load of other game development courses and who have prior experience with creating games. It entails the creation of a game project by a team. The project workload is adapted, to the extent possible, to the students' enrollment in other courses. Each student is enrolled in the course for a full semester but the project may be completed either full-time over two months or part time (50%) over a full semester.

      Course Tracks (Suggestions)

      The course tracks below highlight the courses that are currently available within some major specializations of Game Development at different months of the year. There are currently seven course tracks:

      1. Game Art
      2. Game Design
      3. Game Writing
      4. Game Audio/Music
      5. Games User Experience
      6. Serious Games
      7. Media/Cultural Heritage

      All courses listed below are 7.5 credits unless otherwise stated. This normally means that such a course occupies 50% of a student's total workload in a two-month study period. There are two study periods in each semester. Full-time studies in Sweden equal 15 credits per study period and 30 credits per semester.

      Tracks

      • 1. Game Art

        Autumn, September-October

        • Game Art Development Project (2022) (15 credits)

        Autumn, November-December/early January:

        • Animation 4 (Motion Capture) (2022) and/or
        • Visual Storytelling

        Spring, January-March:

        • 2D Art 3 or
        • 3D Art 3 or
        • Animation 3 and/or
        • Computer Graphics (Game Programming)

        Spring, late March-May:

        • Game Art 2 (15 credits)
      • 2. Game Design

        Autumn, September-October:

        • Game Design ** (Sept-Dec with 25% pace)
        • Game Prototyping and/or
        • Introduction to Game Design (2021 only)

        Autumn, November-December/early January:

        • Introduction to Game Design (2022)

        Spring, January-March:

        • Game Design 2 (est. 2023)
      • 3. Game Writing

        Autumn, September-October:

        • Film Historical Overview and/or
        • World Building and/or
        • Game Prototyping

        Spring, late March-May:

        • Interactive Performance and Games (May only; 100% pace)
      • 4. Game Audio/Music

        Autumn, September-October:

        • Experimental Sound Environments (15 credits)

        Autumn, November-December/early January:

        • Sound and Music Implementation in Games 2

        Spring, late March-May:

        • Sound and Music Implementation in Games 1 (15 credits)
      • 5. Games User Experience

        Autumn, September-December:

        • Games User Experience - Research & development ** and/or
        • Applied Games User Experience ** (15 credits)
        • Introduction to Games User Experience (starting in 2022; Sept-Oct only)

        Spring, Jan-May:

        • Master’s Degree Project in Informatics (22.5 credits) **
      • 6. Serious Games (Master’s level only)

        Autumn, September-December:

        • Serious Games - Research and Development ** and/or
        • Project Serious Games ** (15 credits)

        Spring, Jan-May:

        • Master’s Degree Project in Informatics (22.5 credits) **
      • 7. Media/Cultural Heritage (Master’s level only)

        Autumn, September-October:

        • Narrative in New Media as an Area of Research ** and/or
        • Academic Perspectives on Digital Narration and Transmedia **

        Autumn, November-December/early January:

        • Academic Problem Identification in Production within Media ** (15 credits)

        Spring, January-May:

        • Master Degree Project in Media, Aesthetics and Narration ** (30 credits)

      List of all courses in English at the University of Skövde (search and filter).

      *Note that many courses have prerequisites. You will then need to have completed other courses at your university that are equivalent to some of our courses. Also, courses may have a limited number of seats available.

      **This denotes a Master’s level course. It requires a relevant Bachelor’s degree in addition to any other course prerequisites that may apply.

      Contact

      For questions that are not answered here, or feedback on this information, please contact games.iit@his.se.

      Published: 2/25/2020
      Edited: 9/16/2021
      Responsible: webmaster@his.se