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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Erik Sjöstrand

      Lecturer in Computer Science
      School of Informatics
      Room PA320Q

      Education

      Course
      7.5 credits
      Bachelor's (1st cycle)
      Course
      15 credits
      Bachelor's (1st cycle)
      Course
      15 credits
      Bachelor's (1st cycle)
      Course
      7.5 credits
      Bachelor's (1st cycle)
      Course
      15 credits
      Bachelor's (1st cycle)
      Course
      15 credits
      Bachelor's (1st cycle)

      Research

      2011

      Henrik Engström, Erik Ambring, Carl-Johan Dahlin, Erik Sjöstrand, Peter Håkansson

      IADIS International Journal on WWW/Internet

      2011. Article.

      2010

      Erik Ambring, Carl-Johan Dahlin, Erik Sjöstrand, Peter Håkansson, Henrik Engström

      Proceedings of the IADIS International Conference on Game and Entertainment Technologies: Freiburg, Germany 26-30 July 2010

      2010. Conference paper. Open Access

      2009

      Erik Sjöstrand

      2009. Student thesis.

      Ongoing projects

      Preserving Creativity in AI-Assisted Game Development

      Generative AI has rapidly become a tool for everything from image creation to storytelling. Now questions are arising about what the technology means for game studios – can it enhance creativity or does it risk stifling it? The research project “Creativity and productivity with Generative AI in game development” is being conducted in close collaboration with several game studios and aims both to deepen the understanding of AI in game development and to contribute with concrete solutions.

      September 2025 - September 2030 Informatics,Virtual Engineering
      Published: 1/9/2020
      Edited: 1/9/2020
      Responsible: webmaster@his.se