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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Rebecca Rouse

      Associate Professor in Media Arts, Aesthetics and Narration
      School of Informatics
      Room PA420C

      Rebecca Rouse holds a PhD in Digital Media from the Georgia Institute of Technology (Atlanta, GA), an MA in Communication & Culture from the joint program at York University and Ryerson University (Toronto, Canada), and a BA in Theatre Studies and German Studies from Brown University (Providence, RI).

      Education

      Course
      7.5 credits
      Master's (2nd cycle)
      Course
      7.5 credits
      Master's (2nd cycle)
      Course
      7.5 credits
      Bachelor's (1st cycle)
      Course
      7.5 credits
      Bachelor's (1st cycle)

      Research

      Rouse's research focuses on theoretical, critical, and design production work with storytelling for new technologies, such as augmented and mixed reality.

      Rouse designs and develops projects across museums, cultural heritage sites, interactive installations, movable books, and theatrical performance, all with the thread of investigating and inventing new modes of storytelling. This design work dovetails with Rouse's research in design methods, media theory, and the history of technology.

      For more information please visit www.rebeccarouse.com.

      2025

      2025. Artistic output. Text.

      2024

      Evan Barba, Adeline Hvidsten, Josina Vink, Anna Kirah, Rebecca Rouse

      DRS2024: Conversation

      2024. Conference paper. https://doi.org/10.21606/drs.2024.1455 Open Access

      James Malazita, Rebecca Rouse, Gillian Smith

      Game Studies

      2024. Article. Open Access

      Louise Persson, Rebecca Rouse

      Transactions of the Digital Games Research Association (ToDiGRA)

      2024. Article. https://doi.org/10.26503/todigra.v7i1.2180 Open Access

      Jacqueline Reid-Walsh, Rebecca Rouse

      Movable Stationery

      2024. Article.

      Rebecca Rouse

      Dead & Alive: Reflections on Media / Art

      2024. Chapter in book.

      Rebecca Rouse

      The Power of Games: Business Impacts and Innovation Opportunities

      2024. Chapter in book.

      Rebecca Rouse

      Theorising and Designing Immersive Environments: Enchanting Spaces

      2024. Chapter in book. https://doi.org/10.1007/978-3-031-66067-2_14

      Rebecca Rouse, Josefin Westborg, Amy Corron Youmans

      2024. Editor (collection). Open Access

      Ongoing projects

      PlayLab

      PlayLab is a high-tech performance space that explores the intersection of games, game technology and performing arts with researchers, artists, game students and youths.

      January 1 - January 1 Informatics

      Finished projects

      Future Media Theaters

      Future Media Theaters brings together partners from industry, academia, and the cultural sector in Sweden, the UK, Hungary, Austria, Belgium, and the US who are all working together to investigate and create new forms of performance using interactive technologies.

      September 2021 - August 2022 Informatics
      Published: 3/20/2020
      Edited: 3/20/2020
      Responsible: webmaster@his.se