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    University of Skövde, link to startpage

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      University of Skövde, link to startpage

      Anna-Sofia Alklind Taylor

      Senior Lecturer in Computer Science
      School of Informatics
      Room PA320O

      I have a background in cognitie science and teach user experience design (UXD). My research is, in short, about serious gaming, i.e. using computer games for other purposes than purely entertainment (e.g. training, education, rehabilitation, eSports). Additional academic interests are, among others, affective computing, animal cognition, interface and interaction design.

      Current teaching

      • Affective interaction and emotion (lecturer and examiner)
      • Bachelor degree project in user experience design (supervisor)
      • Master degree project in informatics with a specialisation in serious games (supervisor and examiner)
      • User Experience Design - Research and Development (lecturer and supervisor)

      Research

      • Member of SweCog, Swedish Cognitive Science Society
      • Member of Interaction Lab, a research group at the University of Skövde
      • Member of GAME, a research group at the University of Skövde
      • Part of Sweden Game Arena

      Current research projects

      • The future of e-sports

      Previous research projects

      • Games as establishment tools
      • Mobile game for confirmation studies
      • Pre-study on the spectator experience of e-sports, a project partly funded by Västra Götalandsregionen (VGR).
      • Games and simulators for military training, a PhD project conducted at the Land Warfare Centre.
      • Games and simulators for incident commander training, a project funded by the Swedish Civil Contingencies Agency.
      • Games in stroke rehabilitation, a project in collaboration with Skaraborg Hospital.

      Degrees

      • Doctor of Philosophy, Informatics, University of Skövde, Sweden
      • Licentiate of Science, Information Technology, University of Örebro, Sweden
      • Master of Science, Psychology, University of Exeter, UK
      • Bachelor of Science, Cognitive Science, University of Skövde, Sweden

      Research

      2023

      Anna-Sofia Alklind Taylor, Kajsa Nalin, Jesper Holgersson, Andreas Gising, Bruce Ferwerda, Lei Chen

      HCI International 2023 – Late Breaking Papers: 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part IV

      2023. Conference paper. https://doi.org/10.1007/978-3-031-48047-8_13

      2022

      Rebecca Rouse, Björn Berg Marklund, Anna-Sofia Alklind Taylor

      2022. Editor (collection). https://doi.org/10.57862/nh1h-nz56 Open Access

      2019

      Tove Helldin, Juhee Bae, Anna-Sofia Alklind Taylor

      2019. Report.

      2017

      Jana Rambusch, Anna-Sofia Alklind Taylor, Tarja Susi

      Spectating Play 13th Annual Game Research Lab Spring Seminar, Tampere, Finland, April 24-25, 2017

      2017. Conference paper, oral presentation.

      2016

      Björn Berg Marklund, Anna-Sofia Alklind Taylor

      Electronic Journal of e-Learning

      2016. Article. Open Access

      Jessica Lindblom, Anna-Sofia Alklind Taylor

      NU2016 Högskolan i samhället - samhället i högskolan

      2016. Conference paper, oral presentation with abstract. Open Access

      2015

      Anna-Sofia Alklind Taylor

      VS-Games 2015: 7th International Conference on Games and Virtual Worlds for Serious Applications

      2015. Conference paper. https://doi.org/10.1109/VS-GAMES.2015.7295787

      Björn Berg Marklund, Anna-Sofia Alklind Taylor

      Proceedings of the 9th European Conference on Games Based Learning

      2015. Conference paper.

      2014

      Anna-Sofia Alklind Taylor

      2014. Doctoral thesis.

      2013

      Per Backlund, Anna-Sofia Alklind Taylor, Henrik Engström, Mikael Johannesson, Mikael Lebram, Angelique Slijper, Karin Svensson, Jesper Poucette, Katharina Stibrant Sunnerhagen

      Transactions on Edutainment IX

      2013. Chapter in book. https://doi.org/10.1007/978-3-642-37042-7_3

      Finished projects

      How to make e-sports more spectator-friendly

      What is it that makes electronic sports a positive experience for the spectators, and how can that experience become even greater? A research project at the University of Skövde will give an answer to those questions. The project, partly financed by the Västra Götaland region, is a collaboration between the University and the computer-game company Stunlock Studios as well as two more partners: Tarhead Studio and Folkuniversitetet.

      February 2016 - June 2016 Informatics
      Published: 1/9/2020
      Edited: 1/9/2020
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