Culture at Play: How Video Games Influence and Replicate Our World
2021. Chapter in book. https://doi.org/10.1163/9789004439788_014
Media and Communication
2021. Article. https://doi.org/10.17645/mac.v9i1.3203
HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings
2020. Conference paper. https://doi.org/10.1007/978-3-030-50164-8_15
HCI in Games: First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings
2019. Conference paper. https://doi.org/10.1007/978-3-030-22602-2_32
DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
2019. Conference paper.
Proceedings of the 2015 Swecog Conference
2015. Conference paper, poster.
Proceedings of the International Conference on Interfaces and Human Computer Interaction 2014 Game and Entertainment Technologies 2014 and Computer Graphics, Visualization, Computer Vision and Image Processing 2014 - Part of the Multi Conference on Computer Science and Information Systems, MCCSIS 2014
2014. Conference paper.
International Journal of Law, Language and Discourse
2010. Doctoral thesis.
Natural Language Understanding and Cognitive Science: Proceedings of the 1st International Workshop on Natural Language Understanding and Cognitive Science, NLUCS 2004. In conjunction with ICEIS 2004, Porto, Portugal, April 2004
2004. Conference paper.