After graduating from our Game development master's programme, Jingjing Ding is stepping into a key role at one of China’s leading game publishers — while continuing to pursue her passion for indie development.
We got in touch to find out more about the exciting news and what former student and SAGA-winner, Jingjing Ding, sees in her future.
Hi there, Jingjing! We heard you just got an interesting job – what is it that you will do and where?
"I've got a position as a Project Manager in the game publishing department at Gamersky, one of China's earliest and most established gaming media companies. They've published notable games like PlateUp, Rogue: Genesia, and Tiny Pasture. My role will focus on release scheduling and marketing strategies for upcoming games."
What do you think will be the most useful insights or knowledge from your education here?
"The curriculum design here perfectly balances theory with practice. Compared to studying game-related courses back in China, here we have opportunities to collaborate with external clients.
The program also encourages us to conduct playtests with real players after completing our projects. The feedback from playtests and using it to refine our projects is the most effective way to optimize our work."
What are your long term plans, career-wise?
"For the next three to five years, I'll continue working in game publishing, gradually transitioning from project managing to marketing or management roles.
In my spare time, I'll keep developing indie games with my small team – games that we love and that many players enjoy too. This will be something I'll stick with long-term. I think keeping game development as a side passion might help me better maintain my original motivation and enthusiasm."
That's right, you also received the SAGA (Skövde Academic Game Award) 2024 award. What happened with "Be My Guest"?
"We're planning to launch our Steam page this year and release the game next year. I hope everyone reading this can search for and follow our game – feel free to add it to your wishlist or join our community!"
You just graduated from University of Skövde. What did you find most interesting in studying here?
"What I found most interesting was the diverse learning environment where I got to meet classmates from different countries and regions. Because of our different backgrounds, languages, and ways of thinking, we created unique sparks during group collaborations. The professors here are incredibly nice and professional, and studying here really broadened my horizons.
If I had to pick the most meaningful aspect, it would be the numerous game studios nearby that regularly host networking events. You can directly connect with industry developers - whether it's casual chats about favorite games or seeking career advice, it's always incredibly beneficial."
Finally, what would you say to people interested in studying Game Development at the University of Skövde?
"Welcome! This University offers both an excellent academic environment and practical opportunities. Whatever your goals are, I believe studying here will make you feel it was truly worth it."